By Aditya Deshbandhu The desktop has been the hallowed ground for PC gamers since times immemorial. Well, if you wish to be precise, the last three decades. With every iteration of new silicon design that companies have cast in their foundries, the performance gap with laptops has only widened as components have gotten bigger and […]
By Aditya Deshbandhu Ghostwire Tokyo is a beautiful looking ray-tracing experience that I have spent the last two months mastering and examining in great detail. Probably the last Bethesda game that is available on Sony consoles (due to the Microsoft acquisition), Ghostwire is limited to the PS5 and Windows for the time being and shows […]