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"arvr"

  • Design: A Creative Powerhouse for the Future in the US Universities

    Exploring the Dynamic Scope of Design Education for Gen Z Visionaries
  • Zoo Advisory Committee recommends AR/VR based interpretation centres at Hyderabad zoo

    The Zoo Advisory Committee, which met here on Saturday, recommended construction of the Augmented Reality/Virtual Reality (AR/VR) - based interpretation centres to enhance visitors’ engagement through immersive wildlife learning experience at the zoo
  • Woxsen University’s AI research centre develops AI-driven neuro-adaptive interface

    The AI-driven interface employs real-time tracking of human behaviour using EEG signals, heart rate fluctuations, and pupil movement to detect fatigue and mental stress levels
  • Camp K12 launches Hatch Kids, a Metaverse & AR/VR creation platform for kids

    Hyderabad: Camp K12, an ed-tech start-up, on Wednesday announced the launch of Hatch Kids, its own Metaverse and AR/VR creation platform for young learners. Hatch Kids makes it possible for students spanning ages 6 to 18 to create 3D, Augmented Reality (AR), and Virtual Reality (VR) experiences with ease, a press release said. Younger students […]
  • Metaverse may be another ‘hype’ like AR/VR that failed to hook people

    New Delhi: Let us take a break from the buzz around metaverse and find out what actually happened to the virtual reality/augmented reality (VR-AR) boom that got eyeballs a few years ago, as people began to experience real-world scenarios in three-dimension (3D) via wearable headsets. Adopted by the gaming and entertainment sectors, AR-VR headsets once […]
  • Apple AR/VR glasses to feature micro-OLED displays: Report

    Micro-OLED displays are built directly on to chip wafers rather than a glass substrate, which results in displays that are thinner, smaller, and more power efficient, reports MacRumors.
  • Metaverse to help AR/VR headset market reach 14 million units in 2022

    New Delhi: The buzz around Metaverse has somewhat revived the dull augmented/virtual reality (AR/VR) market and in 2022, the AR/VR device shipments is likely to reach 14.19 million units, compared to 9.86 million in 2021 which is a year-over-year increase of 36 per cent, a new report has shown. The year 2023 is forecast to […]
  • Apple’s AR/VR headset production delayed until end of 2022: Report

    Kuo noted that creating a virtual or mixed-reality headset is much more complicated than making products like Apple's best iPhones, such as the iPhone 13.

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