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Home | Gadgets | The Day When Playstations Stood Still

The day when PlayStations stood still

PlayStations, Video Game, Gadgets, Gadget news, Video games news, PS5, Hyderabad, Bangalore

By Aditya Deshbandhu
Published Date - 17 February 2025, 04:30 PM
The day when PlayStations stood still
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What can we learn from the nearly all-day server outage of February 8?

On Saturday, February 8th, 2025, I woke up as usual at 5.45 am, ready to make myself some hot chocolate, and log into my PS5 to check my progress in my latest game.


Like most digital games today, it was an online game, but as it attempted to log me in, the PS5 simply wouldn’t let me. Every attempt resulted in me being thrown out, and the error dialog suggested that I wasn’t connected to the internet. Running my usual internet diagnostics, I quickly realized that everything from WhatsApp to Netflix was running perfectly. The only issues were with the PS5 and Sony.

Like most gamers in need of their Saturday gaming fix, I then tried launching a few single-player games (Dragon Age Inquisition, Kingdom Come Deliverance II), only to find that the PS5 servers weren’t able to run the customary checks to start them. Soon after, the console wouldn’t even let me log into my profile, and things seemed to be getting worse by the minute.

The issue wasn’t limited to a single location or server, it was global. Friends in Hyderabad, Bangalore, the US, and even Canada were facing similar issues.

The only ones who managed to keep playing were those who had left their console in “rest mode” and resumed play instead of starting a new session. However, one of them spent six hours in Assassin’s Creed Valhalla, to find that their progress had failed to sync with the servers.

I’m sure you’ll find countless versions of these challenges faced by gamers on the day Sony’s PSN collapsed, an outage the Japanese giant attributed to “operational issues” without offering any further details. But in an era where global outages can be truly disruptive (as seen with Microsoft’s crash last summer), it’s worth asking: what’s the plan B in such situations?

Platforms like Sony and Xbox use internet connections to periodically verify the authenticity of a player’s game copy (an anti-piracy measure reminiscent of Denuvo DRM) while also providing features like cloud saves and cross-device play. Add to this the conveniences like remote play, and a constant reliance on the internet seems like a “no-brainer.” However, it’s only when you lose access that you realize what you’ve taken for granted.

Sony and the larger gaming industry’s lack of preparedness for challenges like this continue to be exposed. As the industry pushes toward a future where games are accessed like streaming libraries, it becomes imperative to ask: how robust are our systems? Is there a backup network of servers and infrastructure that PSN could automatically switch to in the event of an outage?

If not, could PS5s and other consoles retain enough information from a player’s last session to allow uninterrupted play until PSN is restored? Can Sony find a way to rely not just on the cloud but also on locally saved data?

I am sure better minds than mine are at work to find solutions to the outage from the 8th of February. But at the end of the day, players who are, after all, paying subscribers, deserve transparency about what steps are being taken to ensure that services remain uninterrupted in the future.

Sony’s measure of five days of free PS Plus access to existing subscribers as compensation is neither sufficient nor a move in the right direction. Access was also restricted for players who just rely on their consoles for single player games and Sony’s response completely overlooks them.

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