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Making sense of online games, games with elements of gambling, and fantasy sport.
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On July 11, the GST Council, headed by Finance Minister Nirmala Sitharaman, had decided to levy the highest slab of 28 per cent GST on the full value of money paid by users to play skill-based games, without any differentiation between games of skill and chance.
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The 28 per cent GST on full value of online gaming will substantially and meaningfully erode investor confidence in the backing of this or any other sunrise sector in the Indian tech ecosystem, the investors lamented
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GST Council on Tuesday agreed to levy a 28 per cent tax on online gaming, casinos and horse racing and the tax would be levied on full face value
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YouTube is internally testing a product for playing online games, according to an email sent to employees at parent company Google.
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'Call of Duty: Warzone' will soon be available for iPhone and iPad users as the hit battle royale shooter game developed by Activision Blizzard is coming to iOS soon.
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New Delhi: The Indian gaming sector stakeholders on Tuesday termed the decision of the Tamil Nadu cabinet to ban online gaming as “unfortunate and unconstitutional,” which will eventually only benefit gambling operators and badly affect the fast-growing sector. Nazara Technologies, a diversified gaming and sports media company, saw its stock under selling pressure after the […]
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Jagtial: A youth Kottala Tharun Reddy, who attempted to end his life two days ago, died while undergoing treatment in a hospital in Karimnagar on Tuesday morning. Upset over losing money through online gaming, Tharun Reddy made suicide bid by consuming pesticides in his home on Sunday. His family members shifted him to the hospital […]
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Digital technology is advancing rapidly with teenagers using gadgets to play online games and also getting addicted to them. A gradual increase in online game addiction can change thinking and behavioural patterns that lead to an entire focus shift towards games rather than studies. Games such as Momo Challenge, Player Unknown Battleground (PUBG), Blue Whale […]
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Hyderabad: The Group of Ministers (GoM) constituted by the GST Council to examine the taxation of the online gaming industry held a meeting on May 2 and reached a consensus on increasing the tax rate from 18 per cent to 28 per cent. And in the second meeting to be held on May 18, the […]
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London: Digital marketing of unhealthy food products to children and online gaming that compels children to a sedentary life are the main drivers of obesity, the World Health Organisation (WHO) has said. According to the WHO European Regional Obesity Report 2022, rates of overweight and obesity have reached “epidemic proportions”, with only the Americas having […]
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Khammam: Three persons died by suicide in different incidents in erstwhile Khammam district on Saturday. An intermediate second year student, G Rajesh (18) of Peraigudem in Aswaraopet mandal in Kothagudem district consumed poison on Friday night and died undergoing treatment at Kothagudem District Hospital on Saturday morning. It was said that Rajesh lost money in […]
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Parents need to be informed about the dangers of these platforms and children need to be counselled against such entities, he said.
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In terms of users, the online casual gaming sub-segment at 42 crore gamers accounted for 97 per cent of total gamers last year.
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The global gaming industry is expected to grow in the next few years, and the risks associated with it, such as cybercrimes and cyberbullying, must be acknowledged by parents, gamers and the government
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Many believe the game help develop strategic thinking
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Following the footsteps of Telangana and Andhra Pradesh, the state of Tamil Nadu has also amended its laws to restrict online gaming within its territory.
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TV ads including fantasy sports must contain warning message which should occupy at least 20% of the ad space
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The guidelines also state that gaming advertisements cannot depict users under the age of 18 years as engaged in playing a game of “online gaming for real money winnings”.
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With children spending more time online, the risk of exposure to inappropriate content and falling prey to cybercriminals are on the rise